
Rhum & Roll is a puzzle game inspired by the original gameboy style and color restrictions. In order to quench our mighty pirate's thirst, you must get the barrel out on the dock.
Rhum & Roll is a game created in less than 4 days during the Godfather Jam organized by IIM digital school.
For this game, I worked on the menus, animations and assets - I worked on photoshop and piskel
Menus and assets





